STOCKHOLM — Sept. 27, 2022 —Indie publisherRaw Furyand German developer bippinbits are releasing Dome Keeper today for Windows PC, MacOS and Linux. This unique roguelike mining game, based on the successful Ludum Dare Game Jam entry Dome Romantik, sees players battle increasingly powerful waves of shadowy monsters. Short pauses between the challenging waves give players the chance to mine valuable resources in the depths beneath the dome to improve their defenses and weapons. In the process, they’ll uncover long-forgotten secrets and treasures that will add variety to the game with each new playthrough.
Dome Keeper has had an exciting development by bippinbits – a talented couple, turned developers. Originally started under the name Dome Romantik as a participant in the 48th Ludum Dare Game Jam, the game quickly grew into an audience favorite. Now the game, eagerly awaited by the community, is finally available worldwide. Fans of the original Dome Romantik and indie roguelikes overall can expect an extensive adventure with detailed graphics, beautiful animations, and numerous secrets. Once players enter the depths of Dome Keeper, they won’t want to leave so quickly!
- Engaging and Motivating: Easy-to-learn gameplay meets numerous ways to customize your play style. Unlock new domes, gadgets and game modes as you uncover the mysterious depths beneath your dome.
- Meaningful Upgrades: A straightforward tech tree will challenge you with tough decisions that have a significant impact on your play style and success.
- Deeper and Deeper: Between attack waves, dig deeper and deeper into cave systems, searching for valuable resources – but beware, the next wave is already approaching.
- Dangerously Creative: The monsters in Dome Keeper will surprise you with clever tricks for how to stop your mining operation.
bippinbits is a two-person indie games developer based in Dresden, Germany. The developers love the challenges of game jams, and their 2D pixel art games are not limited to any genre.
About Raw Fury
Raw Fury is a boutique indie (un)publisher founded in 2015 by Jonas Antonsson, Gordon Van Dyke, and David Martinez. We do not care about genres or mechanics. We care about experiences and emotions. We want to help developers make magic.